12 February 2026
Digital Creativity Digital Creativity

Labo Studio

Labo Studio is a research-creation space where each project operates as a small independent studio, while its outcomes are pooled to advance research in digital creativity. Its primary objective is to develop a shared portfolio of research-creation projects serving as a tool for archiving, reflection, and dissemination.

An interdisciplinary working group has been established to support this initiative. It brings together the Axis Chair and three co-researchers with complementary expertise:

  • Jonathan Lessard — video games, artificial intelligence, and cultural sovereignty
  • Yan Breuleux — digital art, archiving of Indigenous artworks, and cultural memory
  • Philippe Vaucher — 2D/3D animation and hybrid approaches in visual creation

Each co-researcher receives funding in the form of student salaries to develop one or more research-creation projects. These projects contribute to the Labo Studio portfolio and result in original works, process documentation, scholarly presentations, and contributions to a collective volume edited by the Chair.

Labo Studio aims to reposition digital creativity as a fully recognized artistic field, beyond purely technological innovation frameworks. It also strengthens ties with the Hexagram network and promotes the dissemination of research outcomes through accessible formats, including the production of video capsules.

C’est la vie!

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A conversation with Corine Pelluchon, philosopher and professor at Université Gustave Eiffel, exploring the relationship between vulnerability, aesthetic experience, ethics, and the transformation of our relationship to the world in the context of contemporary crises.

This discussion is part of an engaged philosophical perspective, rooted in the ethics of care, attentiveness, and resonance—as described by Hartmut Rosa—as well as in the human–nature connection.

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