RESEARCH CHAIR IN THE CREATIVE ECONOMY AND WELL-BEING (CREAT)

The creative economy is defined by economic activity based on the human creative capacity of it’s primary labour force. It encompasses industries and activities where creativity and innovation are key.

The creative economy brings together various sectors generally associated with creation, such as the visual and performing arts, and design, as well as more traditional activities such as engineering and law.

It relies in part on social (individual and collective), cognitive and cultural diversity, on collaborations with individuals or institutional players, as well as social and managerial dynamics within organizations themselves. It is based on social and critical perspectives.

By promoting individual and collective creativity, the creative economy enriches cultural, social and economic life, while encouraging close collaboration among professionals from different sectors, artists, researchers and communities.

4 research areas

The Research Chair in the creative economy and well-being (CREAT), funded by the Fonds de Recherche du Québec – Société et Culture (FRQSC), connects 4 research areas:

CULTURE IN THE REGIONS

For this axis, the research in the creative economy recognizes the importance of cultural and geographic diversity in economic and social development.
Read more >


Headed by Julie Bérubé
Université du Québec en Outaouais


ARTS AND HEALTH

For this Axis, the creative economy integrates artistic and cultural practices in the health field to improve physical, mental and social well-being.
Read more >


Headed by Olivier Beauchet
Université de Montréal


DIGITAL CREATIVITY

For this axis, digital creativity involves exploring the possibilities for developing and enriching the creative experience and facilitating the distribution of digital works.
Read more >


Headed by Laureline Chiapello
NAD-Université du Québec à Chicoutimi


DISCOVERABILITY

Discoverability is the characteristic that contributes to finding or accessing on-line content, particularly cultural content.
Read more >


Headed by Guillaume Blum

RECENT ACTIVITIES

SIGN UP FOR OUR NEWSLETTER

JOIN OUR COMMUNITY