PROJECTS & IMPACT
Projects and impact by research area
CULTURE in the regions
The main objective of this axis is to promote and foster research and creative and cultural initiatives in the regions, i.e. outside the major urban centres.
Arts and health
Encourage and undertake research, training and knowledge-transfer initiatives to better understand the relationship between arts, culture and health, and to facilitate knowledge transfer, in order to find answers to the challenges and issues facing society.
digitial creativity
Identify crucial issues within the digital creative industries, particularly in visual effects (VFX) and animation, video games and digital experience (Xn) areas, to foster research, training and development in this sector.
discoverability
Contribute to understanding the dynamics behind discoverability issues, disseminate knowledge on the subject and propose modes of action based on research. Conduct all of this at the individual, collective and societal levels concerning culture and, more broadly, “products” from the creative economy and ideas that enhance well-being, particularly—but not exclusively—on digital platforms.

RESEARCH CHAIR ACTIVITIES
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Game design to raise awareness and prevent gender-based and sexual violence
The Trienniale UdeM de la recherche-création at the Université de Montréal (UdeM) spotlighted the theme…
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Project : Vers un modèle organisationnel durable inspiré des musées nordiques
The Culture in the Regions Axis is collaborating on a pilot project currently underway in…
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92nd acfas conference – Colloque 607, écoémotion et recherche en économie créative : défis et enjeux
On Monday, May 5, 2025, “Colloque 607 – Écoémotion et recherche en économie créative :…
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The game cltrs on steam
CLTRS, the research-creation project by Laureline Chiapello, was launched on the Steam platform. This experimental…

RESEARCH CHAIR MEDIA COVERAGE
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Inuit art and climate science through the lens of emotion
Turning scientific data on melting ice and permafrost thaw into musical works: this is the… Read more >
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Le pouvoir des émotions face à la crise environnementale
What if our emotions were powerful allies in facing climate disruption?Following Colloquium 607 at the… Read more >
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Le bel âge et l’art: Interview on ici première
In a May 2025 interview on ICI Première about the documentary ” À la lumière… Read more >
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When climate data becomes music
The “Symphonie arctique” project, supported by the CREAT Chair as part of an interaxis collaboration,… Read more >

Procedure for GRANTS and Financial Support to Students and Postdoctoral Researchers
> GRANTS
Each year, the CREAT Chair allocates approximately $200,000 to support projects led by students at all academic levels, as well as postdoctoral researchers.
Recipient selection is handled by the Axis committees specific to each stream. Each individual may submit only one (1) project per year, regardless of the targeted stream.
The Axis committees independently determine the number, duration, and timing of each competition. These competitions are renewed annually on April 1st, through 2027.
> ELIGIBILITY
To be eligible for the competitions, interested parties must meet all of the following eligibility criteria:
- Be enrolled full-time or part-time in an undergraduate or graduate program, or be carrying out postdoctoral research at the home institution of an Header or Researcher member of the Chair;
- Be supervised or carry out a project directed by a member of the CREAT Chair. Students as well as postdoctoral researchers supervised by a Chair collaborator may also enter the competitions, but must ensure their eligibility by consulting the FRQ’s RGC;
- Be a member of the CREAT Chair;
- Address a research theme related to the creative economy and wellness.
> APPLICATIONS
The Axis committees determine the specific requirements that application files must meet in order to be considered eligible for the competitions.