16 September 2025
Arts and Health Arts and Health

Young Adults’ Mental Health, Museums, and Digital Technology: Co-Developing a Cultural Experience

This research and innovation project aims to develop an immersive digital application designed to improve young adults’ mental health by reducing anxiety and eco-anxiety, while strengthening engagement with museums.

The application combines visual arts, artificial intelligence, and sounds drawn from living ecosystems based on Impressionist works, offering an immersive experience that fosters positive emotions, well-being, and reconnection with nature. The project is grounded in a living lab that brings together cultural, scientific, and technological partners, and benefits from public and institutional funding.

Latest Podcasts & Videos

Episode 1 – The CREAT Chairheaders

17 February 2026

This episode features four interviews with the headers of the Research Chair in Creative Economy and Well-Being (CREAT). Learn more about their backgrounds, areas of interest, and research.

Reflections on Social Design

13 January 2026

Produced in the wake of the symposium Beyond Social Innovation: Social Design?, this podcast extends the discussions by giving a voice to invited guests. It offers a broader perspective on reflections surrounding social design and its role in addressing contemporary social, cultural, and environmental challenges.

Enjoy listening!

Music & Immigration project

7 January 2026

The Discoverability Axis supported the production of an outreach video related to the project Music & Immigration, an online cultural mapping initiative highlighting the musical practices of professional immigrant artists in Quebec.

The project is led by two CREAT members: Caroline Marcoux Gendron (UQAM), collaborator of the Discoverability Axis, and Guillaume Blum (ÉTS), Head of the Axis. It is part of ongoing research on the visibility and accessibility of cultural content.